Expeditions
Exploring
Treasure, shrines – and traps.
Switch on Explore: every full hour, a 20 % chance of a find – good or bad.
Hidden cache
Gold of 1 h.
Treasure chest
Boss loot, often a chest.
Old shrine
Loot ×2 for 2 h.
Safe campfire
Full HP, +1 h.
Ancient tome
+25 % EXP to the end.
Lost relic
An Enchanter or a scroll.
Trap
−30 % max HP.
Cave-in
1 h shorter.
Curse
−25 % EXP for 2 h.
Ambush
An elite. Win: 5 kills. Lose: you fall.
Safest on a map you master.