Arena
Arena & honor
Who you can attack, what you win or lose, the week's honor.
Lv 5
both sides
± 5
levels apart
5
attacks a day
6 h
same foe again
They defend with what they wear now – no need to be online. Guild mates never fight.
Win
10 % of their trip's gold (≤ 100 × level)
+10
Their bounty
Lose
−5 (never below 0)
Wounded 4 h – slower trips
Rich targets are out
Only a hero on a trip has gold to steal.
Holding them off
A defender never loses honor.
What honor is worth
Their power
Their power ÷ yours – a weak foe gives little, a strong one more. Holding them off and a bounty alike.
The same two
Every fight of the same two in a week gives less.
Revenge
It is free, so it counts half.
The week's honor
Monday to Sunday ranks you – the best get gold on Monday.
#1
5,000
#2
3,000
#3
2,000
#4
1,000
#5
1,000
#6
500
#7
500
#8
500
#9
500
#10
500
Blood Moon weekends double the honor won.