Arena
The training dummy
Try your gear on a dummy – free, as often as you like.
10
rounds a test
6
tower nights a test
0
costs and pays
Every target is a dummy: it never falls and never strikes back – a measure of your damage.
Monster
Its race and armor: Strong vs the race, vs Monsters, piercing.
Boss
Strong vs Bosses on top, a boss's armor.
Player
A player of your level: Strong vs Humans and vs the weapon it holds.
Tower
Your blow on a floor tonight – race, boss floor, tower damage, bloodlust.
World boss
The colossus's defense – and about what a strike would be worth.
Your best of every dummy, race, armor and weapon stays – change a piece, a stone or a potion and try to beat it.